#if 0
;
; Input signature:
;
; Name                 Index   Mask Register SysValue  Format   Used
; -------------------- ----- ------ -------- -------- ------- ------
; SV_Position              0   xyzw        0      POS   float       
; TEXCOORD                 0   xy          1     NONE   float   xy  
; COLOR                    0   xyzw        2     NONE   float   xyzw
;
;
; Output signature:
;
; Name                 Index   Mask Register SysValue  Format   Used
; -------------------- ----- ------ -------- -------- ------- ------
; SV_Target                0   xyzw        0   TARGET   float   xyzw
;
; shader hash: f6874446eaee41c102142c02d5bb3ab7
;
; Pipeline Runtime Information: 
;
; Pixel Shader
; DepthOutput=0
; SampleFrequency=0
;
;
; Input signature:
;
; Name                 Index             InterpMode DynIdx
; -------------------- ----- ---------------------- ------
; SV_Position              0          noperspective       
; TEXCOORD                 0                 linear       
; COLOR                    0                 linear       
;
; Output signature:
;
; Name                 Index             InterpMode DynIdx
; -------------------- ----- ---------------------- ------
; SV_Target                0                              
;
; Buffer Definitions:
;
; cbuffer Constants
; {
;
;   struct Constants
;   {
;
;       float scRGB_output;                           ; Offset:    0
;       float texture_type;                           ; Offset:    4
;       float input_type;                             ; Offset:    8
;       float color_scale;                            ; Offset:   12
;       float tonemap_method;                         ; Offset:   16
;       float tonemap_factor1;                        ; Offset:   20
;       float tonemap_factor2;                        ; Offset:   24
;       float sdr_white_point;                        ; Offset:   28
;       float4 Yoffset;                               ; Offset:   32
;       float4 Rcoeff;                                ; Offset:   48
;       float4 Gcoeff;                                ; Offset:   64
;       float4 Bcoeff;                                ; Offset:   80
;   
;   } Constants;                                      ; Offset:    0 Size:    96
;
; }
;
;
; Resource Bindings:
;
; Name                                 Type  Format         Dim      ID      HLSL Bind  Count
; ------------------------------ ---------- ------- ----------- ------- -------------- ------
; Constants                         cbuffer      NA          NA     CB0            cb1     1
; sampler0                          sampler      NA          NA      S0             s0     1
; texture0                          texture     f32          2d      T0             t0     1
; texture1                          texture     f32          2d      T1             t1     1
; texture2                          texture     f32          2d      T2             t2     1
;
;
; ViewId state:
;
; Number of inputs: 12, outputs: 4
; Outputs dependent on ViewId: {  }
; Inputs contributing to computation of Outputs:
;   output 0 depends on inputs: { 4, 5, 8 }
;   output 1 depends on inputs: { 4, 5, 9 }
;   output 2 depends on inputs: { 4, 5, 10 }
;   output 3 depends on inputs: { 4, 5, 11 }
;
target datalayout = "e-m:e-p:32:32-i1:32-i8:32-i16:32-i32:32-i64:64-f16:32-f32:32-f64:64-n8:16:32:64"
target triple = "dxil-ms-dx"

%dx.types.Handle = type { i8* }
%dx.types.CBufRet.f32 = type { float, float, float, float }
%dx.types.ResRet.f32 = type { float, float, float, float, i32 }
%"class.Texture2D<vector<float, 4> >" = type { <4 x float>, %"class.Texture2D<vector<float, 4> >::mips_type" }
%"class.Texture2D<vector<float, 4> >::mips_type" = type { i32 }
%Constants = type { float, float, float, float, float, float, float, float, <4 x float>, <4 x float>, <4 x float>, <4 x float> }
%struct.SamplerState = type { i32 }

define void @main() {
  %1 = call %dx.types.Handle @dx.op.createHandle(i32 57, i8 0, i32 2, i32 2, i1 false)  ; CreateHandle(resourceClass,rangeId,index,nonUniformIndex)
  %2 = call %dx.types.Handle @dx.op.createHandle(i32 57, i8 0, i32 1, i32 1, i1 false)  ; CreateHandle(resourceClass,rangeId,index,nonUniformIndex)
  %3 = call %dx.types.Handle @dx.op.createHandle(i32 57, i8 0, i32 0, i32 0, i1 false)  ; CreateHandle(resourceClass,rangeId,index,nonUniformIndex)
  %4 = call %dx.types.Handle @dx.op.createHandle(i32 57, i8 3, i32 0, i32 0, i1 false)  ; CreateHandle(resourceClass,rangeId,index,nonUniformIndex)
  %5 = call %dx.types.Handle @dx.op.createHandle(i32 57, i8 2, i32 0, i32 1, i1 false)  ; CreateHandle(resourceClass,rangeId,index,nonUniformIndex)
  %6 = call float @dx.op.loadInput.f32(i32 4, i32 2, i32 0, i8 0, i32 undef)  ; LoadInput(inputSigId,rowIndex,colIndex,gsVertexAxis)
  %7 = call float @dx.op.loadInput.f32(i32 4, i32 2, i32 0, i8 1, i32 undef)  ; LoadInput(inputSigId,rowIndex,colIndex,gsVertexAxis)
  %8 = call float @dx.op.loadInput.f32(i32 4, i32 2, i32 0, i8 2, i32 undef)  ; LoadInput(inputSigId,rowIndex,colIndex,gsVertexAxis)
  %9 = call float @dx.op.loadInput.f32(i32 4, i32 2, i32 0, i8 3, i32 undef)  ; LoadInput(inputSigId,rowIndex,colIndex,gsVertexAxis)
  %10 = call float @dx.op.loadInput.f32(i32 4, i32 1, i32 0, i8 0, i32 undef)  ; LoadInput(inputSigId,rowIndex,colIndex,gsVertexAxis)
  %11 = call float @dx.op.loadInput.f32(i32 4, i32 1, i32 0, i8 1, i32 undef)  ; LoadInput(inputSigId,rowIndex,colIndex,gsVertexAxis)
  %12 = call %dx.types.CBufRet.f32 @dx.op.cbufferLoadLegacy.f32(i32 59, %dx.types.Handle %5, i32 0)  ; CBufferLoadLegacy(handle,regIndex)
  %13 = extractvalue %dx.types.CBufRet.f32 %12, 1
  %14 = fcmp fast oeq float %13, 0.000000e+00
  br i1 %14, label %114, label %15

; <label>:15                                      ; preds = %0
  %16 = fcmp fast oeq float %13, 1.000000e+00
  br i1 %16, label %17, label %23

; <label>:17                                      ; preds = %15
  %18 = call %dx.types.ResRet.f32 @dx.op.sample.f32(i32 60, %dx.types.Handle %3, %dx.types.Handle %4, float %10, float %11, float undef, float undef, i32 0, i32 0, i32 undef, float undef)  ; Sample(srv,sampler,coord0,coord1,coord2,coord3,offset0,offset1,offset2,clamp)
  %19 = extractvalue %dx.types.ResRet.f32 %18, 0
  %20 = extractvalue %dx.types.ResRet.f32 %18, 1
  %21 = extractvalue %dx.types.ResRet.f32 %18, 2
  %22 = extractvalue %dx.types.ResRet.f32 %18, 3
  br label %114

; <label>:23                                      ; preds = %15
  %24 = fcmp fast oeq float %13, 2.000000e+00
  br i1 %24, label %25, label %53

; <label>:25                                      ; preds = %23
  %26 = call %dx.types.ResRet.f32 @dx.op.sample.f32(i32 60, %dx.types.Handle %3, %dx.types.Handle %4, float %10, float %11, float undef, float undef, i32 0, i32 0, i32 undef, float undef)  ; Sample(srv,sampler,coord0,coord1,coord2,coord3,offset0,offset1,offset2,clamp)
  %27 = extractvalue %dx.types.ResRet.f32 %26, 0
  %28 = call %dx.types.ResRet.f32 @dx.op.sample.f32(i32 60, %dx.types.Handle %2, %dx.types.Handle %4, float %10, float %11, float undef, float undef, i32 0, i32 0, i32 undef, float undef)  ; Sample(srv,sampler,coord0,coord1,coord2,coord3,offset0,offset1,offset2,clamp)
  %29 = extractvalue %dx.types.ResRet.f32 %28, 0
  %30 = extractvalue %dx.types.ResRet.f32 %28, 1
  %31 = call %dx.types.CBufRet.f32 @dx.op.cbufferLoadLegacy.f32(i32 59, %dx.types.Handle %5, i32 2)  ; CBufferLoadLegacy(handle,regIndex)
  %32 = extractvalue %dx.types.CBufRet.f32 %31, 0
  %33 = extractvalue %dx.types.CBufRet.f32 %31, 1
  %34 = extractvalue %dx.types.CBufRet.f32 %31, 2
  %35 = fadd fast float %32, %27
  %36 = fadd fast float %33, %29
  %37 = fadd fast float %34, %30
  %38 = call %dx.types.CBufRet.f32 @dx.op.cbufferLoadLegacy.f32(i32 59, %dx.types.Handle %5, i32 3)  ; CBufferLoadLegacy(handle,regIndex)
  %39 = extractvalue %dx.types.CBufRet.f32 %38, 0
  %40 = extractvalue %dx.types.CBufRet.f32 %38, 1
  %41 = extractvalue %dx.types.CBufRet.f32 %38, 2
  %42 = call float @dx.op.dot3.f32(i32 55, float %35, float %36, float %37, float %39, float %40, float %41)  ; Dot3(ax,ay,az,bx,by,bz)
  %43 = call %dx.types.CBufRet.f32 @dx.op.cbufferLoadLegacy.f32(i32 59, %dx.types.Handle %5, i32 4)  ; CBufferLoadLegacy(handle,regIndex)
  %44 = extractvalue %dx.types.CBufRet.f32 %43, 0
  %45 = extractvalue %dx.types.CBufRet.f32 %43, 1
  %46 = extractvalue %dx.types.CBufRet.f32 %43, 2
  %47 = call float @dx.op.dot3.f32(i32 55, float %35, float %36, float %37, float %44, float %45, float %46)  ; Dot3(ax,ay,az,bx,by,bz)
  %48 = call %dx.types.CBufRet.f32 @dx.op.cbufferLoadLegacy.f32(i32 59, %dx.types.Handle %5, i32 5)  ; CBufferLoadLegacy(handle,regIndex)
  %49 = extractvalue %dx.types.CBufRet.f32 %48, 0
  %50 = extractvalue %dx.types.CBufRet.f32 %48, 1
  %51 = extractvalue %dx.types.CBufRet.f32 %48, 2
  %52 = call float @dx.op.dot3.f32(i32 55, float %35, float %36, float %37, float %49, float %50, float %51)  ; Dot3(ax,ay,az,bx,by,bz)
  br label %114

; <label>:53                                      ; preds = %23
  %54 = fcmp fast oeq float %13, 3.000000e+00
  br i1 %54, label %55, label %83

; <label>:55                                      ; preds = %53
  %56 = call %dx.types.ResRet.f32 @dx.op.sample.f32(i32 60, %dx.types.Handle %3, %dx.types.Handle %4, float %10, float %11, float undef, float undef, i32 0, i32 0, i32 undef, float undef)  ; Sample(srv,sampler,coord0,coord1,coord2,coord3,offset0,offset1,offset2,clamp)
  %57 = extractvalue %dx.types.ResRet.f32 %56, 0
  %58 = call %dx.types.ResRet.f32 @dx.op.sample.f32(i32 60, %dx.types.Handle %2, %dx.types.Handle %4, float %10, float %11, float undef, float undef, i32 0, i32 0, i32 undef, float undef)  ; Sample(srv,sampler,coord0,coord1,coord2,coord3,offset0,offset1,offset2,clamp)
  %59 = extractvalue %dx.types.ResRet.f32 %58, 0
  %60 = extractvalue %dx.types.ResRet.f32 %58, 1
  %61 = call %dx.types.CBufRet.f32 @dx.op.cbufferLoadLegacy.f32(i32 59, %dx.types.Handle %5, i32 2)  ; CBufferLoadLegacy(handle,regIndex)
  %62 = extractvalue %dx.types.CBufRet.f32 %61, 0
  %63 = extractvalue %dx.types.CBufRet.f32 %61, 1
  %64 = extractvalue %dx.types.CBufRet.f32 %61, 2
  %65 = fadd fast float %62, %57
  %66 = fadd fast float %63, %60
  %67 = fadd fast float %64, %59
  %68 = call %dx.types.CBufRet.f32 @dx.op.cbufferLoadLegacy.f32(i32 59, %dx.types.Handle %5, i32 3)  ; CBufferLoadLegacy(handle,regIndex)
  %69 = extractvalue %dx.types.CBufRet.f32 %68, 0
  %70 = extractvalue %dx.types.CBufRet.f32 %68, 1
  %71 = extractvalue %dx.types.CBufRet.f32 %68, 2
  %72 = call float @dx.op.dot3.f32(i32 55, float %65, float %66, float %67, float %69, float %70, float %71)  ; Dot3(ax,ay,az,bx,by,bz)
  %73 = call %dx.types.CBufRet.f32 @dx.op.cbufferLoadLegacy.f32(i32 59, %dx.types.Handle %5, i32 4)  ; CBufferLoadLegacy(handle,regIndex)
  %74 = extractvalue %dx.types.CBufRet.f32 %73, 0
  %75 = extractvalue %dx.types.CBufRet.f32 %73, 1
  %76 = extractvalue %dx.types.CBufRet.f32 %73, 2
  %77 = call float @dx.op.dot3.f32(i32 55, float %65, float %66, float %67, float %74, float %75, float %76)  ; Dot3(ax,ay,az,bx,by,bz)
  %78 = call %dx.types.CBufRet.f32 @dx.op.cbufferLoadLegacy.f32(i32 59, %dx.types.Handle %5, i32 5)  ; CBufferLoadLegacy(handle,regIndex)
  %79 = extractvalue %dx.types.CBufRet.f32 %78, 0
  %80 = extractvalue %dx.types.CBufRet.f32 %78, 1
  %81 = extractvalue %dx.types.CBufRet.f32 %78, 2
  %82 = call float @dx.op.dot3.f32(i32 55, float %65, float %66, float %67, float %79, float %80, float %81)  ; Dot3(ax,ay,az,bx,by,bz)
  br label %114

; <label>:83                                      ; preds = %53
  %84 = fcmp fast oeq float %13, 4.000000e+00
  br i1 %84, label %85, label %114

; <label>:85                                      ; preds = %83
  %86 = call %dx.types.ResRet.f32 @dx.op.sample.f32(i32 60, %dx.types.Handle %3, %dx.types.Handle %4, float %10, float %11, float undef, float undef, i32 0, i32 0, i32 undef, float undef)  ; Sample(srv,sampler,coord0,coord1,coord2,coord3,offset0,offset1,offset2,clamp)
  %87 = extractvalue %dx.types.ResRet.f32 %86, 0
  %88 = call %dx.types.ResRet.f32 @dx.op.sample.f32(i32 60, %dx.types.Handle %2, %dx.types.Handle %4, float %10, float %11, float undef, float undef, i32 0, i32 0, i32 undef, float undef)  ; Sample(srv,sampler,coord0,coord1,coord2,coord3,offset0,offset1,offset2,clamp)
  %89 = extractvalue %dx.types.ResRet.f32 %88, 0
  %90 = call %dx.types.ResRet.f32 @dx.op.sample.f32(i32 60, %dx.types.Handle %1, %dx.types.Handle %4, float %10, float %11, float undef, float undef, i32 0, i32 0, i32 undef, float undef)  ; Sample(srv,sampler,coord0,coord1,coord2,coord3,offset0,offset1,offset2,clamp)
  %91 = extractvalue %dx.types.ResRet.f32 %90, 0
  %92 = call %dx.types.CBufRet.f32 @dx.op.cbufferLoadLegacy.f32(i32 59, %dx.types.Handle %5, i32 2)  ; CBufferLoadLegacy(handle,regIndex)
  %93 = extractvalue %dx.types.CBufRet.f32 %92, 0
  %94 = extractvalue %dx.types.CBufRet.f32 %92, 1
  %95 = extractvalue %dx.types.CBufRet.f32 %92, 2
  %96 = fadd fast float %93, %87
  %97 = fadd fast float %94, %89
  %98 = fadd fast float %95, %91
  %99 = call %dx.types.CBufRet.f32 @dx.op.cbufferLoadLegacy.f32(i32 59, %dx.types.Handle %5, i32 3)  ; CBufferLoadLegacy(handle,regIndex)
  %100 = extractvalue %dx.types.CBufRet.f32 %99, 0
  %101 = extractvalue %dx.types.CBufRet.f32 %99, 1
  %102 = extractvalue %dx.types.CBufRet.f32 %99, 2
  %103 = call float @dx.op.dot3.f32(i32 55, float %96, float %97, float %98, float %100, float %101, float %102)  ; Dot3(ax,ay,az,bx,by,bz)
  %104 = call %dx.types.CBufRet.f32 @dx.op.cbufferLoadLegacy.f32(i32 59, %dx.types.Handle %5, i32 4)  ; CBufferLoadLegacy(handle,regIndex)
  %105 = extractvalue %dx.types.CBufRet.f32 %104, 0
  %106 = extractvalue %dx.types.CBufRet.f32 %104, 1
  %107 = extractvalue %dx.types.CBufRet.f32 %104, 2
  %108 = call float @dx.op.dot3.f32(i32 55, float %96, float %97, float %98, float %105, float %106, float %107)  ; Dot3(ax,ay,az,bx,by,bz)
  %109 = call %dx.types.CBufRet.f32 @dx.op.cbufferLoadLegacy.f32(i32 59, %dx.types.Handle %5, i32 5)  ; CBufferLoadLegacy(handle,regIndex)
  %110 = extractvalue %dx.types.CBufRet.f32 %109, 0
  %111 = extractvalue %dx.types.CBufRet.f32 %109, 1
  %112 = extractvalue %dx.types.CBufRet.f32 %109, 2
  %113 = call float @dx.op.dot3.f32(i32 55, float %96, float %97, float %98, float %110, float %111, float %112)  ; Dot3(ax,ay,az,bx,by,bz)
  br label %114

; <label>:114                                     ; preds = %85, %83, %55, %25, %17, %0
  %115 = phi float [ %19, %17 ], [ %42, %25 ], [ %72, %55 ], [ %103, %85 ], [ 1.000000e+00, %0 ], [ 1.000000e+00, %83 ]
  %116 = phi float [ %20, %17 ], [ %47, %25 ], [ %77, %55 ], [ %108, %85 ], [ 1.000000e+00, %0 ], [ 0.000000e+00, %83 ]
  %117 = phi float [ %21, %17 ], [ %52, %25 ], [ %82, %55 ], [ %113, %85 ], [ 1.000000e+00, %0 ], [ 0.000000e+00, %83 ]
  %118 = phi float [ %22, %17 ], [ 1.000000e+00, %25 ], [ 1.000000e+00, %55 ], [ 1.000000e+00, %85 ], [ 1.000000e+00, %0 ], [ 1.000000e+00, %83 ]
  %119 = extractvalue %dx.types.CBufRet.f32 %12, 2
  %120 = fcmp fast oeq float %119, 3.000000e+00
  br i1 %120, label %121, label %169

; <label>:121                                     ; preds = %114
  %122 = call float @dx.op.unary.f32(i32 6, float %115)  ; FAbs(value)
  %123 = call float @dx.op.unary.f32(i32 6, float %116)  ; FAbs(value)
  %124 = call float @dx.op.unary.f32(i32 6, float %117)  ; FAbs(value)
  %125 = call float @dx.op.unary.f32(i32 23, float %122)  ; Log(value)
  %126 = call float @dx.op.unary.f32(i32 23, float %123)  ; Log(value)
  %127 = call float @dx.op.unary.f32(i32 23, float %124)  ; Log(value)
  %128 = fmul fast float %125, 0x3F89F9B580000000
  %129 = fmul fast float %126, 0x3F89F9B580000000
  %130 = fmul fast float %127, 0x3F89F9B580000000
  %131 = call float @dx.op.unary.f32(i32 21, float %128)  ; Exp(value)
  %132 = call float @dx.op.unary.f32(i32 21, float %129)  ; Exp(value)
  %133 = call float @dx.op.unary.f32(i32 21, float %130)  ; Exp(value)
  %134 = fadd fast float %131, -8.359375e-01
  %135 = fadd fast float %132, -8.359375e-01
  %136 = fadd fast float %133, -8.359375e-01
  %137 = call float @dx.op.binary.f32(i32 35, float %134, float 0.000000e+00)  ; FMax(a,b)
  %138 = call float @dx.op.binary.f32(i32 35, float %135, float 0.000000e+00)  ; FMax(a,b)
  %139 = call float @dx.op.binary.f32(i32 35, float %136, float 0.000000e+00)  ; FMax(a,b)
  %140 = fmul fast float %131, 1.868750e+01
  %141 = fmul fast float %132, 1.868750e+01
  %142 = fmul fast float %133, 1.868750e+01
  %143 = fsub fast float 0x4032DA0000000000, %140
  %144 = fsub fast float 0x4032DA0000000000, %141
  %145 = fsub fast float 0x4032DA0000000000, %142
  %146 = fdiv fast float %137, %143
  %147 = fdiv fast float %138, %144
  %148 = fdiv fast float %139, %145
  %149 = call float @dx.op.unary.f32(i32 6, float %146)  ; FAbs(value)
  %150 = call float @dx.op.unary.f32(i32 6, float %147)  ; FAbs(value)
  %151 = call float @dx.op.unary.f32(i32 6, float %148)  ; FAbs(value)
  %152 = call float @dx.op.unary.f32(i32 23, float %149)  ; Log(value)
  %153 = call float @dx.op.unary.f32(i32 23, float %150)  ; Log(value)
  %154 = call float @dx.op.unary.f32(i32 23, float %151)  ; Log(value)
  %155 = fmul fast float %152, 0x40191C0D60000000
  %156 = fmul fast float %153, 0x40191C0D60000000
  %157 = fmul fast float %154, 0x40191C0D60000000
  %158 = call float @dx.op.unary.f32(i32 21, float %155)  ; Exp(value)
  %159 = call float @dx.op.unary.f32(i32 21, float %156)  ; Exp(value)
  %160 = call float @dx.op.unary.f32(i32 21, float %157)  ; Exp(value)
  %161 = fmul fast float %158, 1.000000e+04
  %162 = fmul fast float %159, 1.000000e+04
  %163 = fmul fast float %160, 1.000000e+04
  %164 = call %dx.types.CBufRet.f32 @dx.op.cbufferLoadLegacy.f32(i32 59, %dx.types.Handle %5, i32 1)  ; CBufferLoadLegacy(handle,regIndex)
  %165 = extractvalue %dx.types.CBufRet.f32 %164, 3
  %166 = fdiv fast float %161, %165
  %167 = fdiv fast float %162, %165
  %168 = fdiv fast float %163, %165
  br label %169

; <label>:169                                     ; preds = %121, %114
  %170 = phi float [ %166, %121 ], [ %115, %114 ]
  %171 = phi float [ %167, %121 ], [ %116, %114 ]
  %172 = phi float [ %168, %121 ], [ %117, %114 ]
  %173 = call %dx.types.CBufRet.f32 @dx.op.cbufferLoadLegacy.f32(i32 59, %dx.types.Handle %5, i32 1)  ; CBufferLoadLegacy(handle,regIndex)
  %174 = extractvalue %dx.types.CBufRet.f32 %173, 0
  %175 = fcmp fast une float %174, 0.000000e+00
  br i1 %175, label %176, label %229

; <label>:176                                     ; preds = %169
  %177 = fcmp fast oeq float %174, 1.000000e+00
  br i1 %177, label %178, label %183

; <label>:178                                     ; preds = %176
  %179 = extractvalue %dx.types.CBufRet.f32 %173, 1
  %180 = fmul fast float %179, %170
  %181 = fmul fast float %179, %171
  %182 = fmul fast float %179, %172
  br label %229

; <label>:183                                     ; preds = %176
  %184 = fcmp fast oeq float %174, 2.000000e+00
  br i1 %184, label %185, label %229

; <label>:185                                     ; preds = %183
  %186 = fcmp fast oeq float %119, 2.000000e+00
  br i1 %186, label %187, label %197

; <label>:187                                     ; preds = %185
  %188 = fmul fast float %170, 0x3FE413B180000000
  %189 = call float @dx.op.tertiary.f32(i32 46, float 0x3FD512F900000000, float %171, float %188)  ; FMad(a,b,c)
  %190 = call float @dx.op.tertiary.f32(i32 46, float 0x3FA62D1F20000000, float %172, float %189)  ; FMad(a,b,c)
  %191 = fmul fast float %170, 0x3FB1B05740000000
  %192 = call float @dx.op.tertiary.f32(i32 46, float 0x3FED6CE140000000, float %171, float %191)  ; FMad(a,b,c)
  %193 = call float @dx.op.tertiary.f32(i32 46, float 0x3F8744F5E0000000, float %172, float %192)  ; FMad(a,b,c)
  %194 = fmul fast float %170, 0x3F90C8CD60000000
  %195 = call float @dx.op.tertiary.f32(i32 46, float 0x3FB6880520000000, float %171, float %194)  ; FMad(a,b,c)
  %196 = call float @dx.op.tertiary.f32(i32 46, float 0x3FECA8B6E0000000, float %172, float %195)  ; FMad(a,b,c)
  br label %197

; <label>:197                                     ; preds = %187, %185
  %198 = phi float [ %190, %187 ], [ %170, %185 ]
  %199 = phi float [ %193, %187 ], [ %171, %185 ]
  %200 = phi float [ %196, %187 ], [ %172, %185 ]
  %201 = call float @dx.op.binary.f32(i32 35, float %199, float %200)  ; FMax(a,b)
  %202 = call float @dx.op.binary.f32(i32 35, float %198, float %201)  ; FMax(a,b)
  %203 = fcmp fast ogt float %202, 0.000000e+00
  br i1 %203, label %204, label %215

; <label>:204                                     ; preds = %197
  %205 = extractvalue %dx.types.CBufRet.f32 %173, 1
  %206 = fmul fast float %205, %202
  %207 = fadd fast float %206, 1.000000e+00
  %208 = extractvalue %dx.types.CBufRet.f32 %173, 2
  %209 = fmul fast float %208, %202
  %210 = fadd fast float %209, 1.000000e+00
  %211 = fdiv fast float %207, %210
  %212 = fmul fast float %211, %198
  %213 = fmul fast float %211, %199
  %214 = fmul fast float %211, %200
  br label %215

; <label>:215                                     ; preds = %204, %197
  %216 = phi float [ %212, %204 ], [ %198, %197 ]
  %217 = phi float [ %213, %204 ], [ %199, %197 ]
  %218 = phi float [ %214, %204 ], [ %200, %197 ]
  br i1 %186, label %219, label %229

; <label>:219                                     ; preds = %215
  %220 = fmul fast float %216, 0x3FFA916440000000
  %221 = call float @dx.op.tertiary.f32(i32 46, float 0xBFE2CE1400000000, float %217, float %220)  ; FMad(a,b,c)
  %222 = call float @dx.op.tertiary.f32(i32 46, float 0xBFB2A5A460000000, float %218, float %221)  ; FMad(a,b,c)
  %223 = fmul fast float %216, 0xBFBFE24FE0000000
  %224 = call float @dx.op.tertiary.f32(i32 46, float 0x3FF2205680000000, float %217, float %223)  ; FMad(a,b,c)
  %225 = call float @dx.op.tertiary.f32(i32 46, float 0xBF8118C1A0000000, float %218, float %224)  ; FMad(a,b,c)
  %226 = fmul fast float %216, 0xBF9296F660000000
  %227 = call float @dx.op.tertiary.f32(i32 46, float 0xBFB9C0B9A0000000, float %217, float %226)  ; FMad(a,b,c)
  %228 = call float @dx.op.tertiary.f32(i32 46, float 0x3FF1E66780000000, float %218, float %227)  ; FMad(a,b,c)
  br label %229

; <label>:229                                     ; preds = %219, %215, %183, %178, %169
  %230 = phi float [ %170, %169 ], [ %180, %178 ], [ %222, %219 ], [ %216, %215 ], [ %170, %183 ]
  %231 = phi float [ %171, %169 ], [ %181, %178 ], [ %225, %219 ], [ %217, %215 ], [ %171, %183 ]
  %232 = phi float [ %172, %169 ], [ %182, %178 ], [ %228, %219 ], [ %218, %215 ], [ %172, %183 ]
  %233 = fcmp fast oeq float %119, 1.000000e+00
  br i1 %233, label %234, label %280

; <label>:234                                     ; preds = %229
  %235 = extractvalue %dx.types.CBufRet.f32 %12, 0
  %236 = fcmp fast une float %235, 0.000000e+00
  br i1 %236, label %237, label %272

; <label>:237                                     ; preds = %234
  %238 = fcmp fast ugt float %230, 0x3FA4B5DCC0000000
  br i1 %238, label %241, label %239

; <label>:239                                     ; preds = %237
  %240 = fmul fast float %230, 0x3FB3D07220000000
  br label %248

; <label>:241                                     ; preds = %237
  %242 = fadd fast float %230, 0x3FAC28F5C0000000
  %243 = call float @dx.op.unary.f32(i32 6, float %242)  ; FAbs(value)
  %244 = fmul fast float %243, 0x3FEE54EDE0000000
  %245 = call float @dx.op.unary.f32(i32 23, float %244)  ; Log(value)
  %246 = fmul fast float %245, 0x4003333340000000
  %247 = call float @dx.op.unary.f32(i32 21, float %246)  ; Exp(value)
  br label %248

; <label>:248                                     ; preds = %241, %239
  %249 = phi float [ %240, %239 ], [ %247, %241 ]
  %250 = fcmp fast ugt float %231, 0x3FA4B5DCC0000000
  br i1 %250, label %253, label %251

; <label>:251                                     ; preds = %248
  %252 = fmul fast float %231, 0x3FB3D07220000000
  br label %260

; <label>:253                                     ; preds = %248
  %254 = fadd fast float %231, 0x3FAC28F5C0000000
  %255 = call float @dx.op.unary.f32(i32 6, float %254)  ; FAbs(value)
  %256 = fmul fast float %255, 0x3FEE54EDE0000000
  %257 = call float @dx.op.unary.f32(i32 23, float %256)  ; Log(value)
  %258 = fmul fast float %257, 0x4003333340000000
  %259 = call float @dx.op.unary.f32(i32 21, float %258)  ; Exp(value)
  br label %260

; <label>:260                                     ; preds = %253, %251
  %261 = phi float [ %252, %251 ], [ %259, %253 ]
  %262 = fcmp fast ugt float %232, 0x3FA4B5DCC0000000
  br i1 %262, label %265, label %263

; <label>:263                                     ; preds = %260
  %264 = fmul fast float %232, 0x3FB3D07220000000
  br label %272

; <label>:265                                     ; preds = %260
  %266 = fadd fast float %232, 0x3FAC28F5C0000000
  %267 = call float @dx.op.unary.f32(i32 6, float %266)  ; FAbs(value)
  %268 = fmul fast float %267, 0x3FEE54EDE0000000
  %269 = call float @dx.op.unary.f32(i32 23, float %268)  ; Log(value)
  %270 = fmul fast float %269, 0x4003333340000000
  %271 = call float @dx.op.unary.f32(i32 21, float %270)  ; Exp(value)
  br label %272

; <label>:272                                     ; preds = %265, %263, %234
  %273 = phi float [ %230, %234 ], [ %249, %265 ], [ %249, %263 ]
  %274 = phi float [ %231, %234 ], [ %261, %265 ], [ %261, %263 ]
  %275 = phi float [ %232, %234 ], [ %271, %265 ], [ %264, %263 ]
  %276 = extractvalue %dx.types.CBufRet.f32 %12, 3
  %277 = fmul fast float %276, %273
  %278 = fmul fast float %276, %274
  %279 = fmul fast float %276, %275
  br label %389

; <label>:280                                     ; preds = %229
  %281 = fcmp fast oeq float %119, 2.000000e+00
  %282 = extractvalue %dx.types.CBufRet.f32 %12, 3
  br i1 %281, label %283, label %329

; <label>:283                                     ; preds = %280
  %284 = fmul fast float %282, %230
  %285 = fmul fast float %282, %231
  %286 = fmul fast float %282, %232
  %287 = extractvalue %dx.types.CBufRet.f32 %12, 0
  %288 = fcmp fast une float %287, 0.000000e+00
  br i1 %288, label %389, label %289

; <label>:289                                     ; preds = %283
  %290 = fcmp fast ugt float %284, 0x3F69A5C380000000
  br i1 %290, label %293, label %291

; <label>:291                                     ; preds = %289
  %292 = fmul fast float %284, 0x4029D70A40000000
  br label %300

; <label>:293                                     ; preds = %289
  %294 = call float @dx.op.unary.f32(i32 6, float %284)  ; FAbs(value)
  %295 = call float @dx.op.unary.f32(i32 23, float %294)  ; Log(value)
  %296 = fmul fast float %295, 0x3FDAAAAAA0000000
  %297 = call float @dx.op.unary.f32(i32 21, float %296)  ; Exp(value)
  %298 = fmul fast float %297, 0x3FF0E147A0000000
  %299 = fadd fast float %298, 0xBFAC28F5C0000000
  br label %300

; <label>:300                                     ; preds = %293, %291
  %301 = phi float [ %292, %291 ], [ %299, %293 ]
  %302 = fcmp fast ugt float %285, 0x3F69A5C380000000
  br i1 %302, label %305, label %303

; <label>:303                                     ; preds = %300
  %304 = fmul fast float %285, 0x4029D70A40000000
  br label %312

; <label>:305                                     ; preds = %300
  %306 = call float @dx.op.unary.f32(i32 6, float %285)  ; FAbs(value)
  %307 = call float @dx.op.unary.f32(i32 23, float %306)  ; Log(value)
  %308 = fmul fast float %307, 0x3FDAAAAAA0000000
  %309 = call float @dx.op.unary.f32(i32 21, float %308)  ; Exp(value)
  %310 = fmul fast float %309, 0x3FF0E147A0000000
  %311 = fadd fast float %310, 0xBFAC28F5C0000000
  br label %312

; <label>:312                                     ; preds = %305, %303
  %313 = phi float [ %304, %303 ], [ %311, %305 ]
  %314 = fcmp fast ugt float %286, 0x3F69A5C380000000
  br i1 %314, label %317, label %315

; <label>:315                                     ; preds = %312
  %316 = fmul fast float %286, 0x4029D70A40000000
  br label %324

; <label>:317                                     ; preds = %312
  %318 = call float @dx.op.unary.f32(i32 6, float %286)  ; FAbs(value)
  %319 = call float @dx.op.unary.f32(i32 23, float %318)  ; Log(value)
  %320 = fmul fast float %319, 0x3FDAAAAAA0000000
  %321 = call float @dx.op.unary.f32(i32 21, float %320)  ; Exp(value)
  %322 = fmul fast float %321, 0x3FF0E147A0000000
  %323 = fadd fast float %322, 0xBFAC28F5C0000000
  br label %324

; <label>:324                                     ; preds = %317, %315
  %325 = phi float [ %316, %315 ], [ %323, %317 ]
  %326 = call float @dx.op.unary.f32(i32 7, float %301)  ; Saturate(value)
  %327 = call float @dx.op.unary.f32(i32 7, float %313)  ; Saturate(value)
  %328 = call float @dx.op.unary.f32(i32 7, float %325)  ; Saturate(value)
  br label %389

; <label>:329                                     ; preds = %280
  br i1 %120, label %330, label %385

; <label>:330                                     ; preds = %329
  %331 = fmul fast float %230, 0x3FFA916440000000
  %332 = call float @dx.op.tertiary.f32(i32 46, float 0xBFE2CE1400000000, float %231, float %331)  ; FMad(a,b,c)
  %333 = call float @dx.op.tertiary.f32(i32 46, float 0xBFB2A5A460000000, float %232, float %332)  ; FMad(a,b,c)
  %334 = fmul fast float %230, 0xBFBFE24FE0000000
  %335 = call float @dx.op.tertiary.f32(i32 46, float 0x3FF2205680000000, float %231, float %334)  ; FMad(a,b,c)
  %336 = call float @dx.op.tertiary.f32(i32 46, float 0xBF8118C1A0000000, float %232, float %335)  ; FMad(a,b,c)
  %337 = fmul fast float %230, 0xBF9296F660000000
  %338 = call float @dx.op.tertiary.f32(i32 46, float 0xBFB9C0B9A0000000, float %231, float %337)  ; FMad(a,b,c)
  %339 = call float @dx.op.tertiary.f32(i32 46, float 0x3FF1E66780000000, float %232, float %338)  ; FMad(a,b,c)
  %340 = fmul fast float %282, %333
  %341 = fmul fast float %282, %336
  %342 = fmul fast float %282, %339
  %343 = extractvalue %dx.types.CBufRet.f32 %12, 0
  %344 = fcmp fast une float %343, 0.000000e+00
  br i1 %344, label %389, label %345

; <label>:345                                     ; preds = %330
  %346 = fcmp fast ugt float %340, 0x3F69A5C380000000
  br i1 %346, label %349, label %347

; <label>:347                                     ; preds = %345
  %348 = fmul fast float %340, 0x4029D70A40000000
  br label %356

; <label>:349                                     ; preds = %345
  %350 = call float @dx.op.unary.f32(i32 6, float %340)  ; FAbs(value)
  %351 = call float @dx.op.unary.f32(i32 23, float %350)  ; Log(value)
  %352 = fmul fast float %351, 0x3FDAAAAAA0000000
  %353 = call float @dx.op.unary.f32(i32 21, float %352)  ; Exp(value)
  %354 = fmul fast float %353, 0x3FF0E147A0000000
  %355 = fadd fast float %354, 0xBFAC28F5C0000000
  br label %356

; <label>:356                                     ; preds = %349, %347
  %357 = phi float [ %348, %347 ], [ %355, %349 ]
  %358 = fcmp fast ugt float %341, 0x3F69A5C380000000
  br i1 %358, label %361, label %359

; <label>:359                                     ; preds = %356
  %360 = fmul fast float %341, 0x4029D70A40000000
  br label %368

; <label>:361                                     ; preds = %356
  %362 = call float @dx.op.unary.f32(i32 6, float %341)  ; FAbs(value)
  %363 = call float @dx.op.unary.f32(i32 23, float %362)  ; Log(value)
  %364 = fmul fast float %363, 0x3FDAAAAAA0000000
  %365 = call float @dx.op.unary.f32(i32 21, float %364)  ; Exp(value)
  %366 = fmul fast float %365, 0x3FF0E147A0000000
  %367 = fadd fast float %366, 0xBFAC28F5C0000000
  br label %368

; <label>:368                                     ; preds = %361, %359
  %369 = phi float [ %360, %359 ], [ %367, %361 ]
  %370 = fcmp fast ugt float %342, 0x3F69A5C380000000
  br i1 %370, label %373, label %371

; <label>:371                                     ; preds = %368
  %372 = fmul fast float %342, 0x4029D70A40000000
  br label %380

; <label>:373                                     ; preds = %368
  %374 = call float @dx.op.unary.f32(i32 6, float %342)  ; FAbs(value)
  %375 = call float @dx.op.unary.f32(i32 23, float %374)  ; Log(value)
  %376 = fmul fast float %375, 0x3FDAAAAAA0000000
  %377 = call float @dx.op.unary.f32(i32 21, float %376)  ; Exp(value)
  %378 = fmul fast float %377, 0x3FF0E147A0000000
  %379 = fadd fast float %378, 0xBFAC28F5C0000000
  br label %380

; <label>:380                                     ; preds = %373, %371
  %381 = phi float [ %372, %371 ], [ %379, %373 ]
  %382 = call float @dx.op.unary.f32(i32 7, float %357)  ; Saturate(value)
  %383 = call float @dx.op.unary.f32(i32 7, float %369)  ; Saturate(value)
  %384 = call float @dx.op.unary.f32(i32 7, float %381)  ; Saturate(value)
  br label %389

; <label>:385                                     ; preds = %329
  %386 = fmul fast float %282, %230
  %387 = fmul fast float %282, %231
  %388 = fmul fast float %282, %232
  br label %389

; <label>:389                                     ; preds = %385, %380, %330, %324, %283, %272
  %390 = phi float [ %277, %272 ], [ %386, %385 ], [ %284, %283 ], [ %326, %324 ], [ %340, %330 ], [ %382, %380 ]
  %391 = phi float [ %278, %272 ], [ %387, %385 ], [ %285, %283 ], [ %327, %324 ], [ %341, %330 ], [ %383, %380 ]
  %392 = phi float [ %279, %272 ], [ %388, %385 ], [ %286, %283 ], [ %328, %324 ], [ %342, %330 ], [ %384, %380 ]
  %393 = fmul fast float %390, %6
  %394 = fmul fast float %391, %7
  %395 = fmul fast float %392, %8
  %396 = fmul fast float %118, %9
  call void @dx.op.storeOutput.f32(i32 5, i32 0, i32 0, i8 0, float %393)  ; StoreOutput(outputSigId,rowIndex,colIndex,value)
  call void @dx.op.storeOutput.f32(i32 5, i32 0, i32 0, i8 1, float %394)  ; StoreOutput(outputSigId,rowIndex,colIndex,value)
  call void @dx.op.storeOutput.f32(i32 5, i32 0, i32 0, i8 2, float %395)  ; StoreOutput(outputSigId,rowIndex,colIndex,value)
  call void @dx.op.storeOutput.f32(i32 5, i32 0, i32 0, i8 3, float %396)  ; StoreOutput(outputSigId,rowIndex,colIndex,value)
  ret void
}

; Function Attrs: nounwind readnone
declare float @dx.op.loadInput.f32(i32, i32, i32, i8, i32) #0

; Function Attrs: nounwind
declare void @dx.op.storeOutput.f32(i32, i32, i32, i8, float) #1

; Function Attrs: nounwind readonly
declare %dx.types.ResRet.f32 @dx.op.sample.f32(i32, %dx.types.Handle, %dx.types.Handle, float, float, float, float, i32, i32, i32, float) #2

; Function Attrs: nounwind readnone
declare float @dx.op.dot3.f32(i32, float, float, float, float, float, float) #0

; Function Attrs: nounwind readnone
declare float @dx.op.unary.f32(i32, float) #0

; Function Attrs: nounwind readnone
declare float @dx.op.binary.f32(i32, float, float) #0

; Function Attrs: nounwind readonly
declare %dx.types.CBufRet.f32 @dx.op.cbufferLoadLegacy.f32(i32, %dx.types.Handle, i32) #2

; Function Attrs: nounwind readnone
declare float @dx.op.tertiary.f32(i32, float, float, float) #0

; Function Attrs: nounwind readonly
declare %dx.types.Handle @dx.op.createHandle(i32, i8, i32, i32, i1) #2

attributes #0 = { nounwind readnone }
attributes #1 = { nounwind }
attributes #2 = { nounwind readonly }

!llvm.ident = !{!0}
!dx.version = !{!1}
!dx.valver = !{!2}
!dx.shaderModel = !{!3}
!dx.resources = !{!4}
!dx.viewIdState = !{!14}
!dx.entryPoints = !{!15}

!0 = !{!"clang version 3.7 (tags/RELEASE_370/final)"}
!1 = !{i32 1, i32 0}
!2 = !{i32 1, i32 6}
!3 = !{!"ps", i32 6, i32 0}
!4 = !{!5, null, !10, !12}
!5 = !{!6, !8, !9}
!6 = !{i32 0, %"class.Texture2D<vector<float, 4> >"* undef, !"", i32 0, i32 0, i32 1, i32 2, i32 0, !7}
!7 = !{i32 0, i32 9}
!8 = !{i32 1, %"class.Texture2D<vector<float, 4> >"* undef, !"", i32 0, i32 1, i32 1, i32 2, i32 0, !7}
!9 = !{i32 2, %"class.Texture2D<vector<float, 4> >"* undef, !"", i32 0, i32 2, i32 1, i32 2, i32 0, !7}
!10 = !{!11}
!11 = !{i32 0, %Constants* undef, !"", i32 0, i32 1, i32 1, i32 96, null}
!12 = !{!13}
!13 = !{i32 0, %struct.SamplerState* undef, !"", i32 0, i32 0, i32 1, i32 0, null}
!14 = !{[14 x i32] [i32 12, i32 4, i32 0, i32 0, i32 0, i32 0, i32 15, i32 15, i32 0, i32 0, i32 1, i32 2, i32 4, i32 8]}
!15 = !{void ()* @main, !"main", !16, !4, null}
!16 = !{!17, !24, null}
!17 = !{!18, !20, !22}
!18 = !{i32 0, !"SV_Position", i8 9, i8 3, !19, i8 4, i32 1, i8 4, i32 0, i8 0, null}
!19 = !{i32 0}
!20 = !{i32 1, !"TEXCOORD", i8 9, i8 0, !19, i8 2, i32 1, i8 2, i32 1, i8 0, !21}
!21 = !{i32 3, i32 3}
!22 = !{i32 2, !"COLOR", i8 9, i8 0, !19, i8 2, i32 1, i8 4, i32 2, i8 0, !23}
!23 = !{i32 3, i32 15}
!24 = !{!25}
!25 = !{i32 0, !"SV_Target", i8 9, i8 16, !19, i8 0, i32 1, i8 4, i32 0, i8 0, !23}

#endif

const unsigned char g_main[] = {
  0x44, 0x58, 0x42, 0x43, 0x2b, 0xe5, 0x43, 0x0a, 0x03, 0x52, 0x0f, 0x2c,
  0xe8, 0x70, 0xa0, 0x5e, 0x29, 0xbe, 0x51, 0x24, 0x01, 0x00, 0x00, 0x00,
  0xc1, 0x20, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00,
  0x50, 0x00, 0x00, 0x00, 0xdb, 0x00, 0x00, 0x00, 0x15, 0x01, 0x00, 0x00,
  0x61, 0x02, 0x00, 0x00, 0x49, 0x03, 0x00, 0x00, 0xc1, 0x0c, 0x00, 0x00,
  0xdd, 0x0c, 0x00, 0x00, 0x53, 0x46, 0x49, 0x30, 0x08, 0x00, 0x00, 0x00,
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x49, 0x53, 0x47, 0x31,
  0x83, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
  0x00, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x74, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x03, 0x00, 0x00,
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7d, 0x00, 0x00, 0x00,
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
  0x02, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x53, 0x56, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x00,
  0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, 0x44, 0x00, 0x43, 0x4f, 0x4c,
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};
